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Bio

I'm Emmanuel Ayala, a Game Artist and Game Designer with the ability to establish the art direction of games from prototype to production. 

 

I have several years of experience leading art teams for 2d/3d game projects. 

SKILLS

Game Design

General Game Design, UX Design, Systems Design, Mechanics Design

Production

Scrum Development

Programming Languages

Beginner level C# & Python

Research

Research and Data Analysis

Languages

Fluent Spanish, Fluent English,  Conversational German

SOFTWARE & TOOLS

Game Dev Engines

Unity 3D

Source Control

Git Console, Plastic

Production

Jira, Trello, HacknPlan

Documentation

Confluence, Microsoft Office

Prototyping

Adobe: Photoshop, After Effects, Illustrator, Premier, Blender

©2021 by Emmanuel Ayala Game Design. Proudly created with Wix.com

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